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49
config/ftbultimine-client.snbt
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config/ftbultimine-client.snbt
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# Client-specific configuration for FTB Ultimine
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# Modpack defaults should be defined in <instance>/config/ftbultimine-client.snbt
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# (may be overwritten on modpack update)
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# Players may locally override this by copying into <instance>/local/ftbultimine-client.snbt
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# (will NOT be overwritten on modpack update)
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{
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general: {
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# Does the player need to be holding the Ultimine key to cycle through shapes with the keyboard?
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# Default: true
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require_ultimine_key_for_cycling: true
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}
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overlay: {
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# Default: 2
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# Range: -∞ ~ +∞
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overlay_inset_x: 2
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# Default: 2
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# Range: -∞ ~ +∞
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overlay_inset_y: 2
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# Default: "top_left"
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# Valid values: "top_left", "top", "top_right", "right", "bottom_right", "bottom", "bottom_left", "left"
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overlay_pos: "top_left"
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# When holding the Ultimine key, must the player also be sneaking to show the shapes menu?
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# Default: true
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require_sneak_for_menu: true
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# When displaying the shape selection menu by holding the Ultimine key
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# and sneaking at the same time, the number of shape names to display
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# above and below the selected shape
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# Default: 2
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# Range: 1 ~ 5
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shape_menu_context_lines: 2
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}
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rendering: {
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# Alpha value (0-255) for dig preview lines which are 'inside' blocks
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# Default: 45
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# Range: 0 ~ 255
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preview_line_alpha: 45
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# Maximum number of blocks the white outline should be rendered for
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# Keep in mind this may get *very* laggy for large amounts of blocks!
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# Default: 256
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# Range: 0 ~ 2147483647
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render_outline: 256
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}
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}
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