# Client-specific configuration for FTB Ultimine # Modpack defaults should be defined in /config/ftbultimine-client.snbt # (may be overwritten on modpack update) # Players may locally override this by copying into /local/ftbultimine-client.snbt # (will NOT be overwritten on modpack update) { general: { # Does the player need to be holding the Ultimine key to cycle through shapes with the keyboard? # Default: true require_ultimine_key_for_cycling: true } overlay: { # Default: 2 # Range: -∞ ~ +∞ overlay_inset_x: 2 # Default: 2 # Range: -∞ ~ +∞ overlay_inset_y: 2 # Default: "top_left" # Valid values: "top_left", "top", "top_right", "right", "bottom_right", "bottom", "bottom_left", "left" overlay_pos: "top_left" # When holding the Ultimine key, must the player also be sneaking to show the shapes menu? # Default: true require_sneak_for_menu: true # When displaying the shape selection menu by holding the Ultimine key # and sneaking at the same time, the number of shape names to display # above and below the selected shape # Default: 2 # Range: 1 ~ 5 shape_menu_context_lines: 2 } rendering: { # Alpha value (0-255) for dig preview lines which are 'inside' blocks # Default: 45 # Range: 0 ~ 255 preview_line_alpha: 45 # Maximum number of blocks the white outline should be rendered for # Keep in mind this may get *very* laggy for large amounts of blocks! # Default: 256 # Range: 0 ~ 2147483647 render_outline: 256 } }