Update random ID method to use str_random and not random_bytes

The use of random_bytes in combination with bin2hex was producing a lot of duplicate keys when tested in batches of 10k (anywhere from 2 to 6). The use of str_random yielded no duplicates even at scales of 100k keys that were 8 characters.
This commit is contained in:
Dane Everitt 2017-09-13 23:07:02 -05:00
parent 0e518be6ca
commit a8c4d6afdb
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GPG key ID: EEA66103B3D71F53
14 changed files with 50 additions and 59 deletions

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@ -29,6 +29,7 @@ use Pterodactyl\Models\Server;
use Illuminate\Database\DatabaseManager;
use GuzzleHttp\Exception\RequestException;
use Pterodactyl\Exceptions\DisplayException;
use Pterodactyl\Services\Nodes\NodeCreationService;
use Pterodactyl\Repositories\Eloquent\ServerRepository;
use Pterodactyl\Repositories\Daemon\ServerRepository as DaemonServerRepository;
@ -83,6 +84,7 @@ class DetailsModificationService
*
* @throws \Pterodactyl\Exceptions\DisplayException
* @throws \Pterodactyl\Exceptions\Model\DataValidationException
* @throws \Pterodactyl\Exceptions\Repository\RecordNotFoundException
*/
public function edit($server, array $data)
{
@ -97,7 +99,7 @@ class DetailsModificationService
(isset($data['reset_token']) && ! is_null($data['reset_token'])) ||
(isset($data['owner_id']) && $data['owner_id'] != $server->owner_id)
) {
$data['daemonSecret'] = bin2hex(random_bytes(18));
$data['daemonSecret'] = str_random(NodeCreationService::DAEMON_SECRET_LENGTH);
$shouldUpdate = true;
}