Update random ID method to use str_random and not random_bytes

The use of random_bytes in combination with bin2hex was producing a lot of duplicate keys when tested in batches of 10k (anywhere from 2 to 6). The use of str_random yielded no duplicates even at scales of 100k keys that were 8 characters.
This commit is contained in:
Dane Everitt 2017-09-13 23:07:02 -05:00
parent 0e518be6ca
commit a8c4d6afdb
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14 changed files with 50 additions and 59 deletions

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@ -29,6 +29,7 @@ use Pterodactyl\Models\Server;
use GuzzleHttp\Exception\RequestException;
use Illuminate\Database\ConnectionInterface;
use Pterodactyl\Exceptions\DisplayException;
use Pterodactyl\Services\Nodes\NodeCreationService;
use Pterodactyl\Services\Users\UserCreationService;
use Pterodactyl\Contracts\Repository\UserRepositoryInterface;
use Pterodactyl\Exceptions\Repository\RecordNotFoundException;
@ -40,8 +41,6 @@ use Pterodactyl\Contracts\Repository\Daemon\ServerRepositoryInterface as DaemonS
class SubuserCreationService
{
const DAEMON_SECRET_BYTES = 18;
/**
* @var \Illuminate\Database\ConnectionInterface
*/
@ -158,7 +157,7 @@ class SubuserCreationService
$subuser = $this->subuserRepository->create([
'user_id' => $user->id,
'server_id' => $server->id,
'daemonSecret' => bin2hex(random_bytes(self::DAEMON_SECRET_BYTES)),
'daemonSecret' => str_random(NodeCreationService::DAEMON_SECRET_LENGTH),
]);
$daemonPermissions = $this->permissionService->handle($subuser->id, $permissions);