Correctly handle socket state in the app and make it possible to listen for events

This commit is contained in:
Dane Everitt 2019-06-29 16:57:11 -07:00
parent f0ca8bc3a3
commit c8d89e0964
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GPG key ID: EEA66103B3D71F53
6 changed files with 89 additions and 16 deletions

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@ -1,13 +1,13 @@
import React, { useEffect } from 'react';
import { Actions, State, useStoreActions, useStoreState } from 'easy-peasy';
import { ApplicationState } from '@/state/types';
import Sockette from 'sockette';
import { Websocket } from '@/plugins/Websocket';
export default () => {
const server = useStoreState((state: State<ApplicationState>) => state.server.data);
const instance = useStoreState((state: State<ApplicationState>) => state.server.socket.instance);
const setInstance = useStoreActions((actions: Actions<ApplicationState>) => actions.server.socket.setInstance);
const setConnectionState = useStoreActions((actions: Actions<ApplicationState>) => actions.server.socket.setConnectionState);
const setServerStatus = useStoreActions((actions: Actions<ApplicationState>) => actions.server.setServerStatus);
const { setInstance, setConnectionState } = useStoreActions((actions: Actions<ApplicationState>) => actions.server.socket);
useEffect(() => {
// If there is already an instance or there is no server, just exit out of this process
@ -16,19 +16,20 @@ export default () => {
return;
}
console.log('need to connect to instance');
const socket = new Sockette(`wss://wings.pterodactyl.test:8080/api/servers/${server.uuid}/ws`, {
protocols: 'CC8kHCuMkXPosgzGO6d37wvhNcksWxG6kTrA',
// onmessage: (ev) => console.log(ev),
onopen: () => setConnectionState(true),
onclose: () => setConnectionState(false),
onerror: () => setConnectionState(false),
});
console.log('Connecting!');
console.log('Setting instance!');
const socket = new Websocket(
`wss://wings.pterodactyl.test:8080/api/servers/${server.uuid}/ws`,
'CC8kHCuMkXPosgzGO6d37wvhNcksWxG6kTrA'
);
socket.on('SOCKET_OPEN', () => setConnectionState(true));
socket.on('SOCKET_CLOSE', () => setConnectionState(false));
socket.on('SOCKET_ERROR', () => setConnectionState(false));
socket.on('status', (status) => setServerStatus(status));
setInstance(socket);
}, [server]);
}, [ server ]);
return null;
};